Server base
Lineage 2 Interlude on a deeply revised Java server core, with extensive work across core logic, datapack, SQL, formulas and NPC behavior while keeping an original-client direction.
Confirmed server settings, level 61 start, Adena x10, progression, economy, class balance, world systems and client-access requirements are collected here. Final XP/SP rates remain unpublished until they are locked.
Lineage 2 Interlude on a deeply revised Java server core, with extensive work across core logic, datapack, SQL, formulas and NPC behavior while keeping an original-client direction.
Characters start at level 61. Progression is built around multiple routes to 80, recovered zones and connected world objectives instead of one mandatory farm spot.
Adena rate is x10. Seven Signs, Seal Stones and Ancient Adena remain relevant, with quantities and reward sources being tuned to avoid disproportionate farming routes.
Every class is under a PvE/PvP identity pass. Forgotten skills, physical formulas, targeting, movement response and skill chaining are being repaired or rebalanced server-side.
Raid and Grand Boss access and rewards, fortresses, territory systems, Hordes and other world objectives are being connected into the broader progression.
Use a compatible Interlude installation that already starts normally. The server does not require its own custom System: the lightweight launcher does not patch or replace game files, and advanced users may connect manually.
XP/SP rates, enchant limits, Olympiad, buffs and the final launch schedule will be published before opening.